Just be careful to use 2 as the second parameter (size) of glVertexAttribPointer instead of 3. Your question is about using java, probably with OpenGL or LWJGL, to write a program to draw a cube. Generate the buffer, bind it, fill it, configure it, and draw the Vertex Buffer as usual. In the same way, This chapter provides examples to draw a 3D cube and apply colours to it and attach image to it.īelow given is the program to draw a 3d cube and apply colours to it. Eclipse is a tool, like a hammer or saw, that can be used to do many things, including write programs, including writing programs in java, and including writing programs in java that do graphics. Now in this chapter you can learn how to a 3d cube, how to rotate it, how to attach an image on it. You can see a 3D cube with desired texture applied on it. When you compile and execute the above program, the following output is generated. Below given is the program to attach image on a cube. In the previous chapters we have seen how to draw 3d triangle and rotate it. Create the texture object, which needs a file object as a parameter, which in turn needs the path of the image used as the texture to the object.
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